<?xml version="1.0" encoding="utf-8"?><feed xmlns="http://www.w3.org/2005/Atom" ><generator uri="https://jekyllrb.com/" version="3.10.0">Jekyll</generator><link href="https://rnext.it/feed.xml" rel="self" type="application/atom+xml" /><link href="https://rnext.it/" rel="alternate" type="text/html" /><updated>2025-05-15T09:04:58+00:00</updated><id>https://rnext.it/feed.xml</id><title type="html">rnext - Raffaello Bonghi</title><subtitle>Robotics, automation, and technology project. Welcome to rnext, Raffaello Bonghi personal website!</subtitle><author><name>Raffaello Bonghi</name></author><entry><title type="html">Isaac ROS Jetson</title><link href="https://rnext.it/interview/NVIDIA-Office-Hours-jetson/" rel="alternate" type="text/html" title="Isaac ROS Jetson" /><published>2024-06-17T00:00:00+00:00</published><updated>2024-06-17T00:00:00+00:00</updated><id>https://rnext.it/interview/NVIDIA-Office-Hours-jetson</id><content type="html" xml:base="https://rnext.it/interview/NVIDIA-Office-Hours-jetson/"><![CDATA[]]></content><author><name>Raffaello Bonghi</name></author><category term="Interview" /><category term="NVIDIA" /><category term="Isaac ROS" /><category term="Office Hours" /><summary type="html"><![CDATA[In this session, we’ll kick things off with a discussion on Isaac ROS Jetson - How to use it and how to tune it for your specific use-case.]]></summary></entry><entry><title type="html">Isaac ROS Apriltag</title><link href="https://rnext.it/interview/NVIDIA-Office-Hours-apriltag-copy/" rel="alternate" type="text/html" title="Isaac ROS Apriltag" /><published>2024-05-29T00:00:00+00:00</published><updated>2024-05-29T00:00:00+00:00</updated><id>https://rnext.it/interview/NVIDIA-Office-Hours-apriltag%20copy</id><content type="html" xml:base="https://rnext.it/interview/NVIDIA-Office-Hours-apriltag-copy/"><![CDATA[]]></content><author><name>Raffaello Bonghi</name></author><category term="Interview" /><category term="NVIDIA" /><category term="Isaac ROS" /><category term="Office Hours" /><summary type="html"><![CDATA[In this session, we’ll kick things off with a discussion on Isaac ROS Apriltag - How to use it and how to tune it for your specific use-case.]]></summary></entry><entry><title type="html">Isaac ROS Map Localization</title><link href="https://rnext.it/interview/NVIDIA-Office-Hours-map-localization/" rel="alternate" type="text/html" title="Isaac ROS Map Localization" /><published>2024-05-15T00:00:00+00:00</published><updated>2024-05-15T00:00:00+00:00</updated><id>https://rnext.it/interview/NVIDIA-Office-Hours-map-localization</id><content type="html" xml:base="https://rnext.it/interview/NVIDIA-Office-Hours-map-localization/"><![CDATA[]]></content><author><name>Raffaello Bonghi</name></author><category term="Interview" /><category term="NVIDIA" /><category term="Isaac ROS" /><category term="Office Hours" /><summary type="html"><![CDATA[In this session, we’ll kick things off with a discussion on Isaac ROS Map Localization - How to use it and how to tune it for your specific use-case.]]></summary></entry><entry><title type="html">Isaac ROS Pose estimation</title><link href="https://rnext.it/interview/NVIDIA-Office-Hours-pose-estimation/" rel="alternate" type="text/html" title="Isaac ROS Pose estimation" /><published>2024-05-01T00:00:00+00:00</published><updated>2024-05-01T00:00:00+00:00</updated><id>https://rnext.it/interview/NVIDIA-Office-Hours-pose-estimation</id><content type="html" xml:base="https://rnext.it/interview/NVIDIA-Office-Hours-pose-estimation/"><![CDATA[]]></content><author><name>Raffaello Bonghi</name></author><category term="Interview" /><category term="NVIDIA" /><category term="Isaac ROS" /><category term="Office Hours" /><summary type="html"><![CDATA[In this session, we’ll kick things off with a discussion on Isaac ROS Pose estimation - How to use it and how to tune it for your specific use-case.]]></summary></entry><entry><title type="html">Isaac ROS Free space segmentation</title><link href="https://rnext.it/interview/NVIDIA-Office-Hours-free-space-segmentation/" rel="alternate" type="text/html" title="Isaac ROS Free space segmentation" /><published>2024-03-06T00:00:00+00:00</published><updated>2024-03-06T00:00:00+00:00</updated><id>https://rnext.it/interview/NVIDIA-Office-Hours-free-space-segmentation</id><content type="html" xml:base="https://rnext.it/interview/NVIDIA-Office-Hours-free-space-segmentation/"><![CDATA[]]></content><author><name>Raffaello Bonghi</name></author><category term="Interview" /><category term="NVIDIA" /><category term="Isaac ROS" /><category term="Office Hours" /><summary type="html"><![CDATA[In this session, we’ll kick things off with a discussion on Isaac ROS Free space segmentation - How to use it and how to tune it for your specific use-case.]]></summary></entry><entry><title type="html">Isaac ROS Depth estimation</title><link href="https://rnext.it/interview/NVIDIA-Office-Hours-depth-estimation/" rel="alternate" type="text/html" title="Isaac ROS Depth estimation" /><published>2024-02-07T00:00:00+00:00</published><updated>2024-02-07T00:00:00+00:00</updated><id>https://rnext.it/interview/NVIDIA-Office-Hours-depth-estimation</id><content type="html" xml:base="https://rnext.it/interview/NVIDIA-Office-Hours-depth-estimation/"><![CDATA[]]></content><author><name>Raffaello Bonghi</name></author><category term="Interview" /><category term="NVIDIA" /><category term="Isaac ROS" /><category term="Office Hours" /><summary type="html"><![CDATA[In this session, we’ll kick things off with a discussion on Isaac ROS Depth Estimation - How to use it and how to tune it for your specific use-case.]]></summary></entry><entry><title type="html">Benchmarking Camera Performance on Your Workstation with NVIDIA Isaac Sim</title><link href="https://rnext.it/publications/IsaacSim-Camera-Benchmark/" rel="alternate" type="text/html" title="Benchmarking Camera Performance on Your Workstation with NVIDIA Isaac Sim" /><published>2024-01-22T00:00:00+00:00</published><updated>2024-01-22T00:00:00+00:00</updated><id>https://rnext.it/publications/IsaacSim-Camera-Benchmark</id><content type="html" xml:base="https://rnext.it/publications/IsaacSim-Camera-Benchmark/"><![CDATA[<p>Robots are typically equipped with cameras. When designing a digital twin simulation, it’s important to replicate its performance in a simulated environment accurately.</p>

<p>However, to make sure the simulation runs smoothly, it’s crucial to check the performance of the workstation that is running the simulation. In this blog post, we explore the steps to setting up and running a camera benchmark on your workstation on NVIDIA Isaac Sim.</p>]]></content><author><name>Raffaello Bonghi</name></author><category term="Publications" /><category term="Blog" /><category term="NVIDIA" /><summary type="html"><![CDATA[we explore the steps to setting up and running a camera benchmark on your workstation on NVIDIA Isaac Sim.]]></summary></entry><entry><title type="html">Simulate and Localize a Husky Robot with NVIDIA Isaac</title><link href="https://rnext.it/publications/SimulateLocalizeHuskyRobot/" rel="alternate" type="text/html" title="Simulate and Localize a Husky Robot with NVIDIA Isaac" /><published>2023-12-14T00:00:00+00:00</published><updated>2023-12-14T00:00:00+00:00</updated><id>https://rnext.it/publications/SimulateLocalizeHuskyRobot</id><content type="html" xml:base="https://rnext.it/publications/SimulateLocalizeHuskyRobot/"><![CDATA[<p>The Husky robot, developed by Clearpath Robotics, is a versatile four-wheeled platform made for indoor and outdoor research use. It is simple to modify by adding other sensors and changing the high-level board. This post explains how to use the official ROS 2 Husky packages to import the robot into NVIDIA Isaac Sim and create a simulation.</p>

<p>For this demo, the Husky robot is equipped with an NVIDIA Jetson Orin Nano and a ZED 2 camera mounted on top. Driving the Husky uses the latest version of Isaac ROS 2, which includes Isaac ROS packages for robot localization (NVIDIA Isaac ROS VSLAM), map building (NVIDIA Isaac ROS NvBlox), and Apriltag detection (NVIDIA Isaac ROS AprilTag).</p>]]></content><author><name>Raffaello Bonghi</name></author><category term="Publications" /><category term="Blog" /><category term="NVIDIA" /><summary type="html"><![CDATA[How to use Husky robot on NVIDIA Isaac SIM and Isaac ROS]]></summary></entry><entry><title type="html">Isaac ROS Visual SLAM</title><link href="https://rnext.it/interview/NVIDIA-Office-Hours-visual-slam/" rel="alternate" type="text/html" title="Isaac ROS Visual SLAM" /><published>2023-12-13T00:00:00+00:00</published><updated>2023-12-13T00:00:00+00:00</updated><id>https://rnext.it/interview/NVIDIA-Office-Hours-visual-slam</id><content type="html" xml:base="https://rnext.it/interview/NVIDIA-Office-Hours-visual-slam/"><![CDATA[]]></content><author><name>Raffaello Bonghi</name></author><category term="Interview" /><category term="NVIDIA" /><category term="Isaac ROS" /><category term="Office Hours" /><summary type="html"><![CDATA[In this session, we’ll kick things off with a discussion on Isaac ROS Visual SLAM on NVIDIA Jetson - How to use it and how to tune it for your specific use-case.]]></summary></entry><entry><title type="html">Isaac ROS 2.0 key features for NVIDIA Jetson</title><link href="https://rnext.it/interview/NVIDIA-Office-Hours-prebuild-package-copy/" rel="alternate" type="text/html" title="Isaac ROS 2.0 key features for NVIDIA Jetson" /><published>2023-11-15T00:00:00+00:00</published><updated>2023-11-15T00:00:00+00:00</updated><id>https://rnext.it/interview/NVIDIA-Office-Hours-prebuild-package%20copy</id><content type="html" xml:base="https://rnext.it/interview/NVIDIA-Office-Hours-prebuild-package-copy/"><![CDATA[]]></content><author><name>Raffaello Bonghi</name></author><category term="Interview" /><category term="NVIDIA" /><category term="Isaac ROS" /><category term="Office Hours" /><summary type="html"><![CDATA[In this session, we covered a detailed walkthrough Isaac ROS 2.0 key features such as . We then presented a deep dive on how to use pre-built Debian packages for NVIDIA Jetson. Lastly, we addressed questions on robotics perception.]]></summary></entry></feed>